Bill, So the first assembly becomes a prototype to make all the mistakes and do all the figurin'...then start over using the dimensions and the shapes, and lock everything down properly. That makes good sense to me.
When I was working on the Chipmunk and had particular difficulty figuring out how to model something and didn't like the result, I would sometimes hang onto the first attempt but hide it, try a different tactic right on top, and if it worked better, go back and delete the first one. I did this quite often so I didn't lose any work while I tried out other stuff. Sounds a bit like what you're saying about keeping two parts on top of each other.
To remove the "On Edge" relations you just delete the little cube, right? Then it becomes a stand alone curve, no more relations. Then completely define the sketch.